Library / Games / Coordination & Culture
Coordination & Culture
Pure coordination games plus memory harden into culture as equilibrium.
INTERACTIVE LAB
Tolerance sandbox (original recreation)
happy 76% • avg. similar neighbors 49% • red ring = wants to move
GAMES
When to use / misuse
Use → Norms, standards, onboarding rituals.
Difficulty → Core
REDCAPE → Explain · Design
agent: coordination-checker family: Games combine_with: [two other families] rule: state failure mode before acting
Free sources: Coursera M7 (Coordination & Culture)
Attach to a lattice — combines with
Different families, shared jobs. Click to open alongside.
DIFFUSION
Bass Diffusion (S-Curve)
Innovators plus imitators make the S-curve. Spend early on seeds, later on social proof.
SHARED JOB: DESIGN
GROWTHCapital Share (Piketty-style)
When returns on capital outrun growth, wealth concentrates without any villain.
SHARED JOB: EXPLAIN
DIFFUSIONCellular Automata & Game of Life
Tiny local rules aggregate into gliders, blinkers and chaos. Emergence needs no boss.
SHARED JOB: EXPLAIN
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Mechanism Design / Auctions
Write rules so truth-telling wins despite hidden actions and hidden information.