GAMESCORE
Coordination & Culture
Pure coordination games plus memory harden into culture as equilibrium.
How it works
- Everyone wants to match — drive left, use QWERTY, speak English.
- Expectations pick the equilibrium; history picks expectations.
- Small nudges (defaults, focal events) tip whole populations.
Use → Norms, standards, onboarding rituals.
Watch out → Assuming the best standard wins — coordination beats quality.
Try it → Name your team's unwritten rules; ask which equilibrium each sits in.
REDCAPE jobs → Explain · Design
Free sources → Coursera M7 (Coordination & Culture)
Attach to a lattice — combines with
Different families, shared jobs. Disagreement between them is where insight lives.
DIFFUSION
Bass Diffusion (S-Curve)
Innovators plus imitators make the S-curve. Spend early on seeds, later on social proof.
SHARED JOB: DESIGN
GROWTHCapital Share (r > g)
When returns on capital outrun growth, wealth concentrates without any villain.
SHARED JOB: EXPLAIN
DYNAMICSCellular Automata & Game of Life
Tiny local rules aggregate into gliders, blinkers and chaos. Emergence needs no boss.
SHARED JOB: EXPLAIN