Library / Networks / Standing Ovation (Page–Miller)
Standing Ovation (Page–Miller)
Quality plus sightlines plus personal thresholds explain why crowds stand — or don't.
INTERACTIVE LAB
Tolerance sandbox (original recreation)
happy 76% • avg. similar neighbors 49% • red ring = wants to move
NETWORKS
When to use / misuse
Use → Social proof, launches, applause dynamics.
Difficulty → Fun
REDCAPE → Explain
agent: standing-ovation-checker family: Networks combine_with: [two other families] rule: state failure mode before acting
Free sources: Coursera M1
Attach to a lattice — combines with
Different families, shared jobs. Click to open alongside.
GROWTH
Capital Share (Piketty-style)
When returns on capital outrun growth, wealth concentrates without any villain.
SHARED JOB: EXPLAIN
DIFFUSIONCellular Automata & Game of Life
Tiny local rules aggregate into gliders, blinkers and chaos. Emergence needs no boss.
SHARED JOB: EXPLAIN
GAMESCoordination & Culture
Pure coordination games plus memory harden into culture as equilibrium.
SHARED JOB: EXPLAIN
More in Networks
Schelling Segregation
Mild individual preference for similar neighbors aggregates to stark city-wide segregation.
Granovetter Threshold
Each person has a riot threshold; cascades depend on the distribution, not the average.
Network Structure & Formation
Degree, clustering, bridges and formation logic predict what flows — and what breaks.