Library / Decisions / Decision Trees + Value of Information
Decision Trees + Value of Information
Fold back probabilities; pay for information only if it changes the action.
INTERACTIVE LAB
Tolerance sandbox (original recreation)
happy 76% • avg. similar neighbors 49% • red ring = wants to move
DECISIONS
When to use / misuse
Use → Product, medical and policy bets.
Difficulty → Core
REDCAPE → Act · Design
agent: decision-tree-checker family: Decisions combine_with: [two other families] rule: state failure mode before acting
Free sources: Coursera M2 (Decision Models)
Attach to a lattice — combines with
Different families, shared jobs. Click to open alongside.
GAMES
Collective Action & Commons (Ostrom)
Shared pools survive with boundaries, monitors and graduated sanctions — no panacea.
SHARED JOBS: DESIGN · ACT
GAMESColonel Blotto
Split forces across fronts with no pure best move — win by being unpredictable.
SHARED JOBS: ACT · DESIGN
LINEARConcavity & Diminishing Returns
Curved payoffs change optimal bets: diversify when concave, concentrate when convex.
SHARED JOBS: DESIGN · ACT